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[[File:AetherTechLore.png|right|500px|link=]]
[[File:AetherTechLore.png|right|500px|link=]]
The age of magic meets the age of machines—<span style="color:#FFFF55;">'''Aether'''</span><span style="color:#FFAA00;">'''Tech'''</span> has arrived! This brand-new enchantment rarity is exclusive to [[The Facility]] and brings a high-tech twist to PvE combat, progression, and enchant customization.
The age of magic meets the age of machines—'''<span style="color:#FFFF55;">Technology</span> Enchantments''' have arrived! This unique enchantment tier brings a high-tech twist to combat and progression, requiring [[Science|Science Gold]] to examine, apply, and activate.


= How <span style="color:#FFFF55;">'''Aether'''</span><span style="color:#FFAA00;">'''Tech'''</span> Works =
= How <span style="color:#FFFF55;">Technology</span> Enchantments Work =
* <span style="color:#FFFF55;">'''Aether'''</span><span style="color:#FFAA00;">'''Tech'''</span> introduces a new rarity tier of '''Enchantment Gems''', '''Socket Expanders''', and '''enchant mechanics''', available only within [[The Facility]].
* <span style="color:#FFFF55;">Technology</span> Enchantments are a unique tier of enchant, available from specific areas of the game.
* These enchantments can only be revealed using the '''Golden Forge''', which requires both '''Player EXP'''  [[File:Enchantbottle.gif|24px|link=]] and '''Science Gold''' [[File:GoldIngot.webp|24px|link=]] to activate.
* In order to examine, apply, and use <span style="color:#FFFF55;">Technology</span> Enchantments, you must have '''Science Gold'''.
* <span style="color:#FFFF55;">'''Aether'''</span><span style="color:#FFAA00;">'''Tech'''</span> Enchantments are applied exclusively to '''AetherTech Sockets'''. No other enchant tiers are compatible with these sockets.
* <span style="color:#FFFF55;">Technology</span> Enchantments require a '''<span style="color:#FFFF55;">Technology</span> Socket''' on your gear—they are not compatible with regular Sockets.
* Players may not place <span style="color:#FFFF55;">'''Aether'''</span><span style="color:#FFAA00;">'''Tech'''</span> Gems into standard sockets, and standard enchant gems cannot be applied to <span style="color:#FFFF55;">'''Aether'''</span><span style="color:#FFAA00;">'''Tech'''</span> slots.
* Players must have a '''Science Gold Satchel''' equipped and toggled ON in their off-hand to power enchantments during combat.
* Gems are categorized by tier ('''Minor''', '''Major''', '''Perfect'''), and examine costs scale based on tier and rarity.
* '''Shift-Right Click''' the satchel to toggle power status.
 
= Obtaining <span style="color:#FFFF55;">Technology</span> Enchantments =
<span style="color:#FFFF55;">Technology</span> Enchantments are tiered based on their area of usage: '''PVP''', '''PVE''', and '''SKILL'''!
 
{| class="wikitable" style="width:70%;"
! '''Type'''
! '''Source'''
! '''Usage'''
|-
| '''PVP <span style="color:#FFFF55;">Technology</span> Gems''' || [[The Facility]] || Player vs Player combat
|-
| '''PVE <span style="color:#FFFF55;">Technology</span> Gems''' || Golden Warriors in [[Adventures|/adventure]] || Player vs Environment combat
|-
| '''SKILL <span style="color:#FFFF55;">Technology</span> Gems''' || [[Island Quests|/is Quests]] || Island skill activities
|}


= Science Gold Satchel =
=<span style="color:#FFFF55;">Technology</span> Socket Expanders=
[[File:ScienceSatchel.png|400px|right|link=]]
[[File:SocketExpander.png|300px|right|link=]]
* <span style="color:#FFFF55;">'''Aether'''</span><span style="color:#FFAA00;">'''Tech'''</span> Enchantments draw power from '''Science Gold''', a new resource collected and stored using the '''Science Gold Satchel'''.
<span style="color:#FFFF55;">Technology</span> Socket Expanders allow you to add <span style="color:#FFFF55;">Technology</span> Sockets to your gear.
* This satchel is available from the '''Tier 2 /science Shop''' for '''3x Science Blocks'''.
* Found from '''Golden Warriors''' in /adventure
* To activate enchantments in combat, players must have a satchel equipped and toggled '''ON''' in their off-hand.
* Also obtainable from [[The Facility|/facility]]
* '''Shift-Right Click''' the satchel to toggle power status.
* Any type of <span style="color:#FFFF55;">Technology</span> Enchantment Gem can be applied to a <span style="color:#FFFF55;">Technology</span> Socket
 
=<span style="color:#FFFF55;">Technology</span> Enchantment Dust=
Normal Enchantment Dust '''cannot''' be used on <span style="color:#FFFF55;">Technology</span> Enchantments!
* <span style="color:#FFFF55;">Technology</span> Enchantment Dust can only be obtained through mining '''Gold Nodes''' located within the [[Vault Raids#Golden Vaults|Golden Vault]] of an /adventure
* Used to reduce the Destroy Rate when applying <span style="color:#FFFF55;">Technology</span> Enchantments


= Unlocking <span style="color:#FFFF55;">'''Aether'''</span><span style="color:#FFAA00;">'''Tech'''</span> Enchantments =
= Golden Forge =
[[File:GoldenForge.png|400px|right|link=]]
[[File:GoldenForge.png|400px|right|link=]]
* <span style="color:#FFFF55;">'''Aether'''</span><span style="color:#FFAA00;">'''Tech'''</span> Enchantments cannot be found through traditional enchanting methods.
The '''Golden Forge''' is required to both examine and apply <span style="color:#FFFF55;">Technology</span> Enchantments. Golden Forges can be accessed from multiple locations with different cost benefits!
* Instead, players must interact with the '''Golden Forge''' in [[The Facility]] to reveal a random enchantment.
* The Forge consumes:
** '''Player EXP''' [[File:Enchantbottle.gif|24px|link=]] (amount varies by gem type) 
** '''Science Gold''' [[File:GoldIngot.webp|24px|link=]] (costs scale by tier/type)
* Once revealed, the enchantment may be applied to compatible gear if it has an '''AetherTech Socket'''.


'''Golden Forge Locations:'''
{| class="wikitable" style="width:70%;"
! '''Location'''
! '''Gold Discount'''
! '''Destroy Rate'''
|-
| '''/spawn''' (between Fixer Felix & Gem Forge) || Base Cost || Standard
|-
| '''/adventure''' || '''-25%''' || Improved
|-
| '''/facility''' || '''-50%''' || Best
|}


=Examining <span style="color:#FFFF55;">Technology</span> Enchantments=
Insert a <span style="color:#FFFF55;">Technology</span> Gem into the Golden Forge to reveal its enchantment. Costs scale based on gem tier and gear tier.


'''Base Examining Costs:'''
{| class="wikitable" style="width:50%;"
! '''Gem Tier'''
! '''Science Gold Cost'''
|-
| Minor <span style="color:#FFFF55;">Technology</span> Gem || 1,000 Gold
|-
| Major <span style="color:#FFFF55;">Technology</span> Gem || 2,500 Gold
|-
| Perfect <span style="color:#FFFF55;">Technology</span> Gem || 5,000 Gold
|}
'''Gear Tier Multipliers:'''
* Stone Gear: '''1x''' (Base Cost)
* Iron Gear: '''3x''' Multiplier
* Diamond Gear: '''5x''' Multiplier
* Nether Gear: '''8x''' Multiplier
=Applying <span style="color:#FFFF55;">Technology</span> Enchantments=
Once examined, enchantments can be applied to gear with <span style="color:#FFFF55;">Technology</span> Sockets.
'''Apply Cost Formula:'''
* '''Enchant Level × 50 = Science Gold Cost'''
* This cost is also subject to gear tier multipliers (3x Iron, 5x Diamond, 8x Nether)
= Science Gold Satchel =
[[File:ScienceSatchel.png|400px|right|link=]]
<span style="color:#FFFF55;">Technology</span> Enchantments draw power from '''Science Gold''', stored using the '''Science Gold Satchel'''.
* Available from the '''[[Science|Science Shop]]''' in multiple capacities (25k, 50k, 100k)
* To activate enchantments in combat, the satchel must be equipped in your '''off-hand''' and toggled '''ON'''
* '''Shift-Right Click''' the satchel to toggle power status
* Gold mined from meteorites and nodes auto-deposits into equipped satchels




= <span style="color:#FFFF55;">'''Aether'''</span><span style="color:#FFAA00;">'''Tech'''</span> Enchantments =
{{AetherTech Enchants}}
{{AetherTech Enchants}}

Latest revision as of 19:39, 13 February 2026

The age of magic meets the age of machines—Technology Enchantments have arrived! This unique enchantment tier brings a high-tech twist to combat and progression, requiring Science Gold to examine, apply, and activate.

How Technology Enchantments Work

  • Technology Enchantments are a unique tier of enchant, available from specific areas of the game.
  • In order to examine, apply, and use Technology Enchantments, you must have Science Gold.
  • Technology Enchantments require a Technology Socket on your gear—they are not compatible with regular Sockets.
  • Players must have a Science Gold Satchel equipped and toggled ON in their off-hand to power enchantments during combat.
  • Shift-Right Click the satchel to toggle power status.

Obtaining Technology Enchantments

Technology Enchantments are tiered based on their area of usage: PVP, PVE, and SKILL!

Type Source Usage
PVP Technology Gems The Facility Player vs Player combat
PVE Technology Gems Golden Warriors in /adventure Player vs Environment combat
SKILL Technology Gems /is Quests Island skill activities

Technology Socket Expanders

Technology Socket Expanders allow you to add Technology Sockets to your gear.

  • Found from Golden Warriors in /adventure
  • Also obtainable from /facility
  • Any type of Technology Enchantment Gem can be applied to a Technology Socket

Technology Enchantment Dust

Normal Enchantment Dust cannot be used on Technology Enchantments!

  • Technology Enchantment Dust can only be obtained through mining Gold Nodes located within the Golden Vault of an /adventure
  • Used to reduce the Destroy Rate when applying Technology Enchantments

Golden Forge

The Golden Forge is required to both examine and apply Technology Enchantments. Golden Forges can be accessed from multiple locations with different cost benefits!

Golden Forge Locations:

Location Gold Discount Destroy Rate
/spawn (between Fixer Felix & Gem Forge) Base Cost Standard
/adventure -25% Improved
/facility -50% Best

Examining Technology Enchantments

Insert a Technology Gem into the Golden Forge to reveal its enchantment. Costs scale based on gem tier and gear tier.

Base Examining Costs:

Gem Tier Science Gold Cost
Minor Technology Gem 1,000 Gold
Major Technology Gem 2,500 Gold
Perfect Technology Gem 5,000 Gold

Gear Tier Multipliers:

  • Stone Gear: 1x (Base Cost)
  • Iron Gear: 3x Multiplier
  • Diamond Gear: 5x Multiplier
  • Nether Gear: 8x Multiplier

Applying Technology Enchantments

Once examined, enchantments can be applied to gear with Technology Sockets.

Apply Cost Formula:

  • Enchant Level × 50 = Science Gold Cost
  • This cost is also subject to gear tier multipliers (3x Iron, 5x Diamond, 8x Nether)

Science Gold Satchel

Technology Enchantments draw power from Science Gold, stored using the Science Gold Satchel.

  • Available from the Science Shop in multiple capacities (25k, 50k, 100k)
  • To activate enchantments in combat, the satchel must be equipped in your off-hand and toggled ON
  • Shift-Right Click the satchel to toggle power status
  • Gold mined from meteorites and nodes auto-deposits into equipped satchels


Name Applies to Max Level Description
Cascade Matrix
Leggings
V
When activated: Periodically zaps and instantly kills a nearby Marauder, earning 2x Marauder Bar Progress. Can activate other enchantments.
Atomic Edge
Chestplates
V
Each unique player hit within 15s increases Outgoing DMG.
Science Cost: 2/buffed attack.
Aetherial Guard
Helmet
X
When activated: Chance to spawn Aetherial Guards when damaged by a player.
Science Cost: 100 Gold/proc.
Titan Slayer
Weapon
V
When activated: Increases outgoing damage to Adventure & Facility Bosses.
Science Cost: 3 Gold/swing.
Quest Drive
Island Tools
V
Chance for 2x progress towards Island Quests.
Science Cost: 2 Scrap/proc.
Static Shock
Axes
V
Chance when attacking an enemy to activate a Static Shock, dealing true damage and potentially chaining onto other enemies nearby.
Science Cost: 32/proc.
Null Protocol
Swords
IV
The first hit on a player without recently attacking an enemy will increase Outgoing DMG and Potion Block them for a short duration.
Science Cost: 32/initial attack.
Heavy Sword
Swords
IV
Chance to slay 5x Stacked Mobs with one hit.
Science Cost: 2 Scrap/proc.
Bump Up
Chestplates
X
Chance when completing a Marauder Bar to upgrade the next tier by +1.
Science Cost: 250 Scrap/proc.