Template talk:TutorialChallenges: Difference between revisions
Created page with "<noinclude>Category:Tutorial</noinclude> <noinclude>Category:Templates</noinclude> {| class="wikitable sortable" style="width: 100%;" ! style="width: 15%; text-align: left;" | '''Name''' ! style="width: 25%;" | '''Applies to''' ! style="width: 10%;" | '''Max Level''' ! style="width: 50%;" | '''Description''' |- | style="text-align: left;" | 25px|link= '''<span style="color:#FFAA00;">Deathbringer</span>''' || <div align="center"> File:Enc..." |
m Benos moved page TutorialChallenges to Template talk:TutorialChallenges |
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<noinclude>[[Category:Templates]]</noinclude> | |||
<noinclude>[[Category:Tutorial]]</noinclude> | <noinclude>[[Category:Tutorial]]</noinclude> | ||
{| class="wikitable sortable" style="width: 100%;" | {| class="wikitable sortable" style="width: 100%;" | ||
! style="width: 15%; text-align: left;" | '''Name''' | ! style="width: 15%; text-align: left;" | '''Name''' | ||
Latest revision as of 19:12, 28 November 2024
| Name | Applies to | Max Level | Description |
|---|---|---|---|
III |
A chance to deal double damage. | ||
III |
Can heal hearts while taking damage. | ||
V |
The more allies near you, the more damage you deal against players. | ||
X |
Increases chance for proc-based abilities to activate. | ||
III |
Increase Max Health based on level. | ||
V |
Chance to gain player EXP when harvesting a crop. | ||
VI |
Applies injury stacks to enemies that decrease their movement speed. | ||
V |
A chance to gain increased EXP when killing a mob. | ||
V |
A chance to siphon HP from your target. | ||
I |
The more you hit island mobs, the more base damage you deal until you stop attacking for 1 minute. | ||
VI |
Multiply your outgoing damage by the number of Injury stacks you are currently affected by. | ||
III |
Chance to prevent damaged players from using potions for a brief duration. | ||
IV |
Multiplies damage dealt to players with active injury stacks from the Injury enchantment. | ||
IV |
Chance to drain hunger from your enemy, dealing increased damage the lower their hunger is. | ||
III |
Chance to auto-loot mob spawner mob drops. | ||
VI |
Chance to mark the enemy with Mind Rot, while marked all incoming damage will be increased. | ||
V |
Consecutive hits against players within 12s will deal 3 Pure Damage. | ||
III |
Increase the chance to discover a Mystery Enchant Gem when manually mining Resource Nodes. | ||
V |
Chance to mine up EXP from ore nodes. | ||
IV |
Chance to explode nearby crops in a 2x2 radius. | ||
VI |
Chance to automatically /sell harvested crops for increased value. |