Template:Rare Enchants

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Name Applies to Max Level Description
Iron Will
Armor
VI
Chance to gain an increased damage buff after dodging.
Immense Power
Armor
VII
Multiply damage against harvestable crops.
Dodge
Armor
VI
Chance to dodge attacks.
Blood Ward
Armor
V
Chance to reflect Incoming Adventure Mob attacks.
Anti Sword
Armor
V
Decreases damage from enemy swords, scaling with level.
Anti Axe
Armor
V
Decreases damage from enemy axes, scaling with level.
Adrenaline Rush
Helmet and Boots
IV
Receive a speed and health boost when you're face to face with death.
Death’s Touch
Leggings
IV
Chance on attack to apply Death's Touch to your enemy, dealing true damage over time.
Executioner
Weapon
VI
Chance to instantly kill the adventure mob on hit.
Vengeance
Sword
VII
Chance to negate decreased outgoing damage from your applied Injury stacks, and increase your damage instead.
Silence
Sword
V
Chance to prevent activation of your enemies' custom enchants.
Fanatic
Sword
VI
Deal increased DMG to enemy players that are wielding a Sword.
Double Strike
Sword
IV
Chance to strike your enemy twice.
Cleave
Axe
VIII
Damage targets within an increasing radius depending on enchantment level.
Boss Slayer
Axe
IV
Deal increased damage to Captains and Boss mobs.
Drill
Hoe
IV
Break harvestable crops in the direction you are facing.
Double Dip
Fishing Rod
III
Gain a chance to catch 2x fish (Applies to fishing limit, combo, Island EXP, etc...).