Name | Applies to | Max Level | Description |
---|---|---|---|
Deathbringer | Armor |
III |
A chance to deal double damage. |
Enlighted | Armor |
III |
Can heal hearts while taking damage. |
Leadership | Armor |
V |
The more allies near you, the more damage you deal against players. |
Lucky | Armor |
X |
Increases chance for proc-based abilities to activate. |
Overload | Armor |
III |
Increase Max Health based on level. |
Exotic Compost | Armor |
V |
Chance to gain player EXP when harvesting a crop. |
Injury | Sword |
VI |
Applies injury stacks to enemies that decrease their movement speed. |
Inquisitive | Sword |
V |
A chance to gain increased EXP when killing a mob. |
Lifesteal | Sword |
V |
A chance to siphon HP from your target. |
Momentum | Sword |
I |
The more you hit island mobs, the more base damage you deal until you stop attacking for 1 minute. |
Vengeance | Sword |
VI |
Multiply your outgoing damage by the number of Injury stacks you are currently affected by. |
Potion Block | Axe |
III |
Chance to prevent damaged players from using potions for a brief duration. |
Surgical Saw | Axe |
IV |
Multiplies damage dealt to players with active injury stacks from the Injury enchantment. |
Devour | Weapon |
IV |
Chance to drain hunger from your enemy, dealing increased damage the lower their hunger is. |
Loot Magnet | Weapon |
III |
Chance to auto-loot mob spawner mob drops. |
Mind Rot | Weapon |
VI |
Chance to mark the enemy with Mind Rot, while marked all incoming damage will be increased. |
Solar Flare | Weapon |
V |
Consecutive hits against players within 12s will deal 3 Pure Damage. |
Gem Finder | Pickaxe |
III |
Increase the chance to discover a Mystery Enchant Gem when manually mining Resource Nodes. |
XP Discovery | Pickaxe |
V |
Chance to mine up EXP from ore nodes. |
Explosive | Hoe |
IV |
Chance to explode nearby crops in a 2x2 radius. |
Money Breaker | Hoe |
VI |
Chance to automatically /sell harvested crops for increased value. |