
Special Sets are now applied via permanent Armorset Catalysts. Apply a Catalyst to each of the 4 armor pieces (helmet, chestplate, leggings, boots) of the matching type to activate the set bonuses.
How It Works
- Catalysts permanently bind to equipment once applied
- Bonuses activate only when all 4 pieces have the same Catalyst
- Catalysts cannot be removed
Available Sets
Catalyst | Set Name | Set Description | Source | |
---|---|---|---|---|
|
Dwarf King Armorset | ![]() |
• 5% chance to negate incoming damage and heal nearby allies (allies must NOT be wearing Dwarf King) • -5% Incoming Damage |
Dwarf Mine |
|
Fairy Armorset | ![]() |
• +7.5% Move Speed to friendlies of the same alignment nearby • -10% Outgoing Damage • +10% Incoming Damage • Adrenaline Rush 5 |
Enchanted Forest |
|
Fishing Armorset | ![]() |
• 10% Chance for double Fishing Artifact drops • Chance to find Godly Artifact Loot (tier of loot based on armor type) |
Fishing Lake |
|
Mythic Armorset | ![]() |
• You and nearby allies gain +10% Outgoing Damage • Chance to ignite enemies on hit • While ignited, enemies receive +10% Incoming Damage and -1 Enchant Level procs |
Adventures |
|
Boss Armorset | ![]() |
• +4 HP • While above 50% HP, gain +1 HP every 3 hits • While below 50% HP, gain +2 HP every 3 hits • Nearby enemies consume 2x Trinket Usage |
Bosses |
|
Stalker Armorset | ![]() |
• Chance to create Void Traps around nearby enemies • +1 HP / second |
The Facility |
Notes
- Armorset Catalysts are distinct from regular attributes and enchants
- All previous attribute-based armorsets (Dwarf, Fairy, Treasure Hunter, Mythic, Boss, Stalker, KOTH; Nether Armor randomized attributes) are replaced by this Catalyst system