Template:Elite Enchants: Difference between revisions
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{| class="wikitable sortable" style="width: 100%;" | {| class="wikitable sortable" style="width: 100%;" | ||
! style="width: | ! style="width: 20%; text-align: left;" | '''Name''' | ||
! style="width: | ! style="width: 20%;" | '''Applies to''' | ||
! style="width: 10%;" | '''Max Level''' | ! style="width: 10%;" | '''Max Level''' | ||
! style="width: 50%;" | '''Description''' | ! style="width: 50%;" | '''Description''' |
Revision as of 03:31, 9 February 2025
Name | Applies to | Max Level | Description |
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IV |
Chance to inflict Slowness on enemies. |
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V |
Chance to receive extra drops when harvesting crops. |
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V |
Killing a player grants a temporary speed boost and increased damage. |
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V |
Chance to negate 50% of damage from incoming attacks that would normally kill you. |
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IV |
Passively regen +1 hunger every few seconds. |
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V |
A chance to resist the slowness given by enemy Trap and Paralyze. |
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V |
Chance to bypass enemy attributes when dealing damage. |
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VI |
Chance when killing current Marauder Bar Tiered mobs to gain 2x progress. |
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IV |
Chance on attack of a Cursed enemy to deal increased damage and reset their curse timer. |
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V |
Chance to cause heavy bleed to adventure mobs, slowly siphoning their HP. |
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IV |
A chance to apply a buffed slowness effect to your target. |
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VI |
Chance to deal massive damage on low health enemy players. |
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VI |
The closer you are to the enemy monster, the more damage you will deal. However, if you are more than 2.5 blocks away, you will deal LESS damage than normal. |
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V |
Chance to give lightning effect, slow enemy swing speed, and inflict small damage. |
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V |
Deal increased PvP DMG when you have recently killed a /adventure Marauder. |
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V |
If (6-level) or more enemies hit you, your outgoing damage will be multiplied by up to 1.5x. |
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IV |
Chance to receive bonus drops when harvesting crops. |
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VI |
Chance to instantly replenish resource nodes when mined. |
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IV |
A chance to get the full scrap when mining scrap shards. |