Template:Rare Enchants: Difference between revisions
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| style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFFF55;">Cleave</span>''' || <div align="center"> [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Axe </div> || <div align="center">'''<span style="color:#FFFF55;">VII</span>'''</div> || Damage targets within an increasing radius depending on enchantment level. | | style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFFF55;">Cleave</span>''' || <div align="center"> [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Axe </div> || <div align="center">'''<span style="color:#FFFF55;">VII</span>'''</div> || Damage targets within an increasing radius depending on enchantment level. | ||
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| style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFFF55;">Drill</span>''' || <div align="center"> [[File:Enchanted_Diamond_Hoe.gif|25px|link=]] Hoe </div> || <div align="center">'''<span style="color:#FFFF55;">III</span>'''</div> || Break harvestable crops in the direction you are facing. | | style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFFF55;">Drill</span>''' || <div align="center"> [[File:Enchanted_Diamond_Hoe.gif|25px|link=]] Hoe </div> || <div align="center">'''<span style="color:#FFFF55;">III</span>'''</div> || Break harvestable crops in the direction you are facing. | ||
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Revision as of 16:33, 7 January 2025
Name | Applies to | Max Level | Description |
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III |
Receive a speed and health boost when you're face to face with death. |
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IV |
Chance to reflect incoming Adventure Mob attacks. |
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IV |
Decreases damage from enemy axes, scaling with level. |
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IV |
Decreases damage from enemy swords, scaling with level. |
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V |
Chance to dodge attacks. |
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VI |
Multiply damage against harvestable crops. |
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III |
Chance to strike your enemy twice. |
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V |
Chance on mob hit to instantly kill the mob you are attacking. |
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V |
Deal increased DMG to enemy players that are wielding a Sword. |
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IV |
Chance to prevent activation of your enemies' custom enchants. |
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VI |
Multiply your outgoing damage by the number of Injury stacks you are currently affected by. |
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VIII |
Deal increased DMG to enemy players that are wielding a Sword. |
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III |
Deal increased damage to Elite and Boss mobs. |
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VII |
Damage targets within an increasing radius depending on enchantment level. |
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III |
Break harvestable crops in the direction you are facing. |