Template:Rare Enchants: Difference between revisions
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| style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFFF55;">Cleave</span>''' || <div align="center"> [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Axe </div> || <div align="center">'''<span style="color:#FFFF55;">VII</span>'''</div> || Damage targets within an increasing radius depending on enchantment level. | | style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFFF55;">Cleave</span>''' || <div align="center"> [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Axe </div> || <div align="center">'''<span style="color:#FFFF55;">VII</span>'''</div> || Damage targets within an increasing radius depending on enchantment level. | ||
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| style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFFF55;">Drill</span>''' || <div align="center"> [[File:Enchanted_Diamond_Hoe.gif|25px|link=]] Hoe </div> || <div align="center">'''<span style="color:#FFFF55;">III</span>'''</div> || Break harvestable crops in the direction you are facing. | | style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFFF55;">Drill</span>''' || <div align="center"> [[File:Enchanted_Diamond_Hoe.gif|25px|link=]] Hoe </div> || <div align="center">'''<span style="color:#FFFF55;">III</span>'''</div> || Break harvestable crops in the direction you are facing. | ||
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Revision as of 16:33, 7 January 2025
| Name | Applies to | Max Level | Description |
|---|---|---|---|
III |
Receive a speed and health boost when you're face to face with death. | ||
IV |
Chance to reflect incoming Adventure Mob attacks. | ||
IV |
Decreases damage from enemy axes, scaling with level. | ||
IV |
Decreases damage from enemy swords, scaling with level. | ||
V |
Chance to dodge attacks. | ||
VI |
Multiply damage against harvestable crops. | ||
III |
Chance to strike your enemy twice. | ||
V |
Chance on mob hit to instantly kill the mob you are attacking. | ||
V |
Deal increased DMG to enemy players that are wielding a Sword. | ||
IV |
Chance to prevent activation of your enemies' custom enchants. | ||
VI |
Multiply your outgoing damage by the number of Injury stacks you are currently affected by. | ||
VIII |
Deal increased DMG to enemy players that are wielding a Sword. | ||
III |
Deal increased damage to Elite and Boss mobs. | ||
VII |
Damage targets within an increasing radius depending on enchantment level. | ||
III |
Break harvestable crops in the direction you are facing. |