Outposts: Difference between revisions
Created page with "Outposts are capturable zones, serving as a PvP-enabled environment where players can contest control for various alliance perks and rewards. These zones remain open 24/7, offering constant opportunities for alliances to assert dominance over others. =How they work= right|500px *Players warp to the safe zone of the Outpost *From the safe zone, players must drop down into the PvP-enabled zone to contest the capture point *To capture the Outpost..." |
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Outposts are capturable zones, serving as a PvP-enabled environment where players can contest control for various alliance perks and rewards. These zones remain open 24/7, offering constant opportunities for alliances to assert dominance over others. | Outposts are capturable zones, serving as a PvP-enabled environment where players can contest control for various alliance perks and rewards. These zones remain open 24/7, offering constant opportunities for alliances to assert dominance over others. | ||
=How they work= | =How they work= | ||
[[file:StoneOutpost.png|right|500px]] | [[file:StoneOutpost.png|right|500px|link=]] | ||
*Players warp to the safe zone of the Outpost | *Players warp to the safe zone of the Outpost | ||
*From the safe zone, players must drop down into the PvP-enabled zone to contest the capture point | *From the safe zone, players must drop down into the PvP-enabled zone to contest the capture point | ||
Line 12: | Line 10: | ||
*Upon death, players face a 10-minute deathban from re-entering the Outpost. | *Upon death, players face a 10-minute deathban from re-entering the Outpost. | ||
*Every 10 minutes, a mob spawns inside the Outpost, dropping unique loot when killed. | *Every 10 minutes, a mob spawns inside the Outpost, dropping unique loot when killed. | ||
[[file:OutpostMobs.png|400px]] | [[file:OutpostMobs.png|400px|link=]] | ||
=Rewards= | =Rewards= | ||
[[file:OutpostRewards.png|600px]] | [[file:OutpostRewards.png|600px|link=]] |
Revision as of 05:50, 9 December 2024
Outposts are capturable zones, serving as a PvP-enabled environment where players can contest control for various alliance perks and rewards. These zones remain open 24/7, offering constant opportunities for alliances to assert dominance over others.
How they work

- Players warp to the safe zone of the Outpost
- From the safe zone, players must drop down into the PvP-enabled zone to contest the capture point
- To capture the Outpost, players must stand on the capture point, gradually increasing control as a percentage
- When the control percentage reaches 100%, the Outpost is captured by the player's alliance
- Control of the Outpost grants varying perks and rewards to the alliance
- Gear is limited to stone weapons and chainmail armor within the Outpost.
- Upon death, players face a 10-minute deathban from re-entering the Outpost.
- Every 10 minutes, a mob spawns inside the Outpost, dropping unique loot when killed.
Rewards