Created page with "right|600px __NOTOC__ Island Upgrades are buffs that enhance various aspects of your island, benefiting all members. Only the island Owner or Co-leaders can purchase these upgrades using the command /is upgrade while on the island. Most upgrades have multiple levels, with each level providing greater benefits than the last. =All Island Upgrades= ===Island Components=== * Gain access to various Island Components {| class="wikitable s..."
 
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{| class="wikitable sortable"
{| class="wikitable sortable"
! '''Tier'''
! '''Tier'''
! '''Upgrade Bonus'''
! '''Cost'''
! '''Cost'''
! '''Unlocks'''
! '''/is level requirement'''
|-
|-
| Tier 1 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| I  || Ability to place Redstone, Pistons and Observers  ||<div align="center"> $50,000 </div>|| Level 3
|-
|-
| Tier 2 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| II || Ability to place Anvils ||<div align="center"> $100,000 </div>|| Level 4
|-
| III || Ability to place Enchantment Tables ||<div align="center"> $250,000 </div>|| Level 5
|-
| IV || Ability to smelt Unrefined Iron Blocks ||<div align="center"> $1,000,000 </div>|| Level 6
|-
| V  || Ability to place Beacons  ||<div align="center"> $10,000,000 </div>|| Level 10
|-
| VI || Ability to smelt Unrefined Diamond Blocks ||<div align="center"> $25,000,000 </div>|| Level 13
|}
|}
===Increased Spawner Stack Limit===
===Increased Spawner Stack Limit===
* Spawner Stack Limit Increase
* Spawner Stack Limit Increase
{| class="wikitable sortable"
{| class="wikitable sortable"
! '''Tier'''
! '''Tier'''
! '''Upgrade Bonus'''
! '''Cost'''
! '''Cost'''
! '''Unlocks'''
! '''/is level requirement'''
|-
| I  || 12 Spawner Stack Limit  ||<div align="center"> $25,000 </div>|| Level 2
|-
| II || 14 Spawner Stack Limit ||<div align="center"> $75,000 </div>|| Level 4
|-
| III || 16 Spawner Stack Limit ||<div align="center"> $200,000 </div>|| Level 6
|-
| IV || 18 Spawner Stack Limit ||<div align="center"> $1,000,000 </div>|| Level 8
|-
| V  || 20 Spawner Stack Limit  ||<div align="center"> $10,000,000 </div>|| Level 10
|-
| VI || 22 Spawner Stack Limit ||<div align="center"> $50,000,000 </div>|| Level 12
|-
| VII || 25 Spawner Stack Limit ||<div align="center"> $100,000,000 </div>|| Level 14
|-
| VIII || 28 Spawner Stack Limit ||<div align="center"> $500,000,000 </div>|| Level 16
|-
|-
| Tier 1 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| IX || 31 Spawner Stack Limit ||<div align="center"> $1,000,000,000 </div>|| Level 18
|-
|-
| Tier 2 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| X  || 35 Spawner Stack Limit  ||<div align="center"> $2,000,000,000 </div>|| Level 20
|}
|}


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{| class="wikitable sortable"
{| class="wikitable sortable"
! '''Tier'''
! '''Tier'''
! '''Upgrade Bonus'''
! '''Cost'''
! '''Cost'''
! '''Unlocks'''
! '''/is level requirement'''
|-
| I  || Ability to place Utility /autobots ||<div align="center"> $2,500 </div>|| Level 1
|-
| II || Ability to place Resource /autobots ||<div align="center"> $10,000 </div>|| Level 2
|-
|-
| Tier 1 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| III || Ability to place Collection Chests & Hoppers ||<div align="center"> $25,000 </div>|| Level 3
|-
|-
| Tier 2 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| IV || Ability to place Linked Ender Chests + teleport Pads ||<div align="center"> $100,000 </div>|| Level 6
|-
| V  || Access to the /automation shop ||<div align="center"> $1,000,000 </div>|| Level 8
|-
| VI || Access to the /science shop ||<div align="center"> $25,000,000 </div>|| Level 10
|-
| VII || Ability to light Dead Zone Portals ||<div align="center"> $100,000,000 </div>|| Level 14
|}
|}


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{| class="wikitable sortable"
{| class="wikitable sortable"
! '''Tier'''
! '''Tier'''
! '''Upgrade Bonus'''
! '''Cost'''
! '''Cost'''
! '''Unlocks'''
! '''/is level requirement'''
|-
| I  || +2 Specific Auto Bot Limit ||<div align="center"> $1,000,000 </div>|| Level 6
|-
| II || +4 Specific Auto Bot Limit ||<div align="center"> $25,000,000 </div>|| Level 8
|-
| III || +6 Specific Auto Bot Limit ||<div align="center"> $100,000,000 </div>|| Level 12
|-
| IV || +8 Specific Auto Bot Limit ||<div align="center"> $500,000,000 </div>|| Level 14
|-
|-
| Tier 1 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| V  || +10 Specific Auto Bot Limit ||<div align="center"> $1,000,000,000 </div>|| Level 16
|-
|-
| Tier 2 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| VI || +12 Specific Auto Bot Limit ||<div align="center"> $2,000,000,000 </div>|| Level 18
|}
|}


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{| class="wikitable sortable"
{| class="wikitable sortable"
! '''Tier'''
! '''Tier'''
! '''Upgrade Bonus'''
! '''Cost'''
! '''Cost'''
! '''Unlocks'''
! '''/is level requirement'''
|-
| I  || +2 Specific Auto Bot Limit ||<div align="center"> $25,000,000 </div>|| Level 10
|-
|-
| Tier 1 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| II || +4 Specific Auto Bot Limit ||<div align="center"> $50,000,000 </div>|| Level 12
|-
|-
| Tier 2 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| III || +6 Specific Auto Bot Limit ||<div align="center"> $250,000,000 </div>|| Level 14
|-
| IV || +8 Specific Auto Bot Limit ||<div align="center"> $1,000,000,000 </div>|| Level 16
|-
| V  || +10 Specific Auto Bot Limit ||<div align="center"> $2,500,000,000 </div>|| Level 18
|}
|}


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{| class="wikitable sortable"
{| class="wikitable sortable"
! '''Tier'''
! '''Tier'''
! '''Upgrade Bonus'''
! '''Cost'''
! '''Cost'''
! '''Unlocks'''
! '''/is level requirement'''
|-
| I  || +1 Member(s) ||<div align="center"> $2,500 </div>|| Level 1
|-
| II || +2 Member(s) ||<div align="center"> $25,000 </div>|| Level 2
|-
| III || +3 Member(s) ||<div align="center"> $50,000 </div>|| Level 3
|-
| IV || +4 Member(s) ||<div align="center"> $75,000 </div>|| Level 4
|-
| V  || +5 Member(s) ||<div align="center"> $100,000 </div>|| Level 5
|-
| VI || +6 Member(s) ||<div align="center"> $250,000 </div>|| Level 6
|-
| VII || +7 Member(s) ||<div align="center"> $500,000 </div>|| Level 7
|-
| VIII || +8 Member(s) ||<div align="center"> $1,000,000 </div>|| Level 8
|-
| IX || +9 Member(s) ||<div align="center"> $2,500,000 </div>|| Level 9
|-
| X  || +10 Member(s) ||<div align="center"> $5,000,000 </div>|| Level 10
|-
| XI || +11 Member(s) ||<div align="center"> $10,000,000 </div>|| Level 11
|-
|-
| Tier 1 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| XII || +12 Member(s) ||<div align="center"> $25,000,000 </div>|| Level 12
|-
|-
| Tier 2 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| XIII || +13 Member(s) ||<div align="center"> $50,000,000 </div>|| Level 13
|}
|}


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{| class="wikitable sortable"
{| class="wikitable sortable"
! '''Tier'''
! '''Tier'''
! '''Upgrade Bonus'''
! '''Cost'''
! '''Cost'''
! '''Unlocks'''
! '''/is level requirement'''
|-
| I  || +1000 Spawners ||<div align="center"> $100,000 </div>|| Level 5
|-
| II || +1500 Spawners ||<div align="center"> $500,000 </div>|| Level 7
|-
| III || +2000 Spawners ||<div align="center"> $2,000,000 </div>|| Level 9
|-
| IV || +2500 Spawners ||<div align="center"> $20,000,000 </div>|| Level 11
|-
| V  || +3000 Spawners ||<div align="center"> $100,000,000 </div>|| Level 13
|-
| VI || +3500 Spawners ||<div align="center"> $1,000,000,000 </div>|| Level 15
|-
|-
| Tier 1 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| VII || +4000 Spawners ||<div align="center"> $5,000,000,000 </div>|| Level 17
|-
|-
| Tier 2 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| VIII || +5000 Spawners ||<div align="center"> $10,000,000,000 </div>|| Level 19
|}
|}
===Increased Lucky Mob Spawn===
===Increased Lucky Mob Spawn===
* Mob Spawner mobs have a chance to spawn a Lucky version  
* Mob Spawner mobs have a chance to spawn a Lucky version  
**Toggle this by running /is luckymobs
{| class="wikitable sortable"
{| class="wikitable sortable"
! '''Tier'''
! '''Tier'''
! '''Upgrade Bonus'''
! '''Cost'''
! '''Cost'''
! '''Unlocks'''
! '''/is level requirement'''
|-
| I  || 0.1% Chance ||<div align="center"> $20,000,000 </div>|| Level 11
|-
| II || 0.2% Chance ||<div align="center"> $40,000,000 </div>|| Level 12
|-
| III || 0.3% Chance ||<div align="center"> $100,000,000 </div>|| Level 14
|-
|-
| Tier 1 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| IV || 0.4% Chance ||<div align="center"> $500,000,000 </div>|| Level 16
|-
|-
| Tier 2 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| V  || 0.5% Chance ||<div align="center"> $2,000,000,000 </div>|| Level 18
|}
|}


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{| class="wikitable sortable"
{| class="wikitable sortable"
! '''Tier'''
! '''Tier'''
! '''Upgrade Bonus'''
! '''Cost'''
! '''Cost'''
! '''Unlocks'''
! '''/is level requirement'''
|-
|-
| Tier 1 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| I  || Unlock /fly for all members ||<div align="center"> $150,000,000 </div>|| Level 10
|-
|-
| Tier 2 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| II || Unlock /fly for all players ||<div align="center"> $250,000,000 </div>|| Level 10
|}
|}


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{| class="wikitable sortable"
{| class="wikitable sortable"
! '''Tier'''
! '''Tier'''
! '''Upgrade Bonus'''
! '''Cost'''
! '''Cost'''
! '''Unlocks'''
! '''/is level requirement'''
|-
| I  || +2 “Fished Out” Capacity ||<div align="center"> $250,000 </div>|| Level 6
|-
| II || +4 “Fished Out” Capacity ||<div align="center"> $1,000,000 </div>|| Level 8
|-
| III || +6 “Fished Out” Capacity ||<div align="center"> $10,000,000 </div>|| Level 10
|-
| IV || +8 “Fished Out” Capacity ||<div align="center"> $25,000,000 </div>|| Level 12
|-
| V  || Reduce “Fished Out” cooldown by 60s ||<div align="center"> $100,000,000 </div>|| Level 16
|}
===Custom Recipe Limit===
* Increase the level limit of custom recipes
{| class="wikitable sortable"
! '''Tier'''
! '''Upgrade Bonus'''
! '''Cost'''
! '''/is level requirement'''
|-
| I  || Max Custom Recipe Level: 2 ||<div align="center"> $5,000 </div>|| Level 2
|-
| II || Max Custom Recipe Level: 3 ||<div align="center"> $10,000 </div>|| Level 3
|-
| III || Max Custom Recipe Level: 4 ||<div align="center"> $25,000 </div>|| Level 4
|-
| IV || Max Custom Recipe Level: 5 ||<div align="center"> $50,000 </div>|| Level 5
|-
| V  || Max Custom Recipe Level: 6 ||<div align="center"> $100,000 </div>|| Level 6
|-
| VI || Max Custom Recipe Level: 7 ||<div align="center"> $250,000 </div>|| Level 7
|-
| VII || Max Custom Recipe Level: 8 ||<div align="center"> $500,000 </div>|| Level 8
|-
|-
| Tier 1 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| VIII || Max Custom Recipe Level: 9 ||<div align="center"> $1,000,000 </div>|| Level 9
|-
|-
| Tier 2 || <div align="center"> $1,000 </div> || Ability to place Redstone, Pistons and Observers
| IX || Max Custom Recipe Level: 10 ||<div align="center"> $5,000,000 </div>|| Level 10
|}
|}

Revision as of 22:38, 3 October 2024

Island Upgrades are buffs that enhance various aspects of your island, benefiting all members. Only the island Owner or Co-leaders can purchase these upgrades using the command /is upgrade while on the island. Most upgrades have multiple levels, with each level providing greater benefits than the last.






All Island Upgrades

Island Components

  • Gain access to various Island Components
Tier Upgrade Bonus Cost /is level requirement
I Ability to place Redstone, Pistons and Observers
$50,000
Level 3
II Ability to place Anvils
$100,000
Level 4
III Ability to place Enchantment Tables
$250,000
Level 5
IV Ability to smelt Unrefined Iron Blocks
$1,000,000
Level 6
V Ability to place Beacons
$10,000,000
Level 10
VI Ability to smelt Unrefined Diamond Blocks
$25,000,000
Level 13

Increased Spawner Stack Limit

  • Spawner Stack Limit Increase
Tier Upgrade Bonus Cost /is level requirement
I 12 Spawner Stack Limit
$25,000
Level 2
II 14 Spawner Stack Limit
$75,000
Level 4
III 16 Spawner Stack Limit
$200,000
Level 6
IV 18 Spawner Stack Limit
$1,000,000
Level 8
V 20 Spawner Stack Limit
$10,000,000
Level 10
VI 22 Spawner Stack Limit
$50,000,000
Level 12
VII 25 Spawner Stack Limit
$100,000,000
Level 14
VIII 28 Spawner Stack Limit
$500,000,000
Level 16
IX 31 Spawner Stack Limit
$1,000,000,000
Level 18
X 35 Spawner Stack Limit
$2,000,000,000
Level 20

Science

  • Gain access to various science features
Tier Upgrade Bonus Cost /is level requirement
I Ability to place Utility /autobots
$2,500
Level 1
II Ability to place Resource /autobots
$10,000
Level 2
III Ability to place Collection Chests & Hoppers
$25,000
Level 3
IV Ability to place Linked Ender Chests + teleport Pads
$100,000
Level 6
V Access to the /automation shop
$1,000,000
Level 8
VI Access to the /science shop
$25,000,000
Level 10
VII Ability to light Dead Zone Portals
$100,000,000
Level 14

Increase Resource Bot Placement Limit

  • Increase the limit of resource auto bots allowed on the island at once
    • Auto Harvesting Bots
    • Auto Mining Bots
    • Auto Slayer Bots
    • Auto Fishing Bots
Tier Upgrade Bonus Cost /is level requirement
I +2 Specific Auto Bot Limit
$1,000,000
Level 6
II +4 Specific Auto Bot Limit
$25,000,000
Level 8
III +6 Specific Auto Bot Limit
$100,000,000
Level 12
IV +8 Specific Auto Bot Limit
$500,000,000
Level 14
V +10 Specific Auto Bot Limit
$1,000,000,000
Level 16
VI +12 Specific Auto Bot Limit
$2,000,000,000
Level 18

Increase Utility Bot Placement Limit

  • Increase the limit of utility auto bots allowed on the island at once
    • Auto Crafting Bots
    • Auto Recycling Bots
    • Auto Sell Bots
    • Auto Smelting Bots
Tier Upgrade Bonus Cost /is level requirement
I +2 Specific Auto Bot Limit
$25,000,000
Level 10
II +4 Specific Auto Bot Limit
$50,000,000
Level 12
III +6 Specific Auto Bot Limit
$250,000,000
Level 14
IV +8 Specific Auto Bot Limit
$1,000,000,000
Level 16
V +10 Specific Auto Bot Limit
$2,500,000,000
Level 18

Increased Member Count

  • Increase the maximum amount of members you can have on your island
Tier Upgrade Bonus Cost /is level requirement
I +1 Member(s)
$2,500
Level 1
II +2 Member(s)
$25,000
Level 2
III +3 Member(s)
$50,000
Level 3
IV +4 Member(s)
$75,000
Level 4
V +5 Member(s)
$100,000
Level 5
VI +6 Member(s)
$250,000
Level 6
VII +7 Member(s)
$500,000
Level 7
VIII +8 Member(s)
$1,000,000
Level 8
IX +9 Member(s)
$2,500,000
Level 9
X +10 Member(s)
$5,000,000
Level 10
XI +11 Member(s)
$10,000,000
Level 11
XII +12 Member(s)
$25,000,000
Level 12
XIII +13 Member(s)
$50,000,000
Level 13

Increased Spawner Count

  • Increase the amount of Mob Spawners placable on the Island
Tier Upgrade Bonus Cost /is level requirement
I +1000 Spawners
$100,000
Level 5
II +1500 Spawners
$500,000
Level 7
III +2000 Spawners
$2,000,000
Level 9
IV +2500 Spawners
$20,000,000
Level 11
V +3000 Spawners
$100,000,000
Level 13
VI +3500 Spawners
$1,000,000,000
Level 15
VII +4000 Spawners
$5,000,000,000
Level 17
VIII +5000 Spawners
$10,000,000,000
Level 19

Increased Lucky Mob Spawn

  • Mob Spawner mobs have a chance to spawn a Lucky version
    • Toggle this by running /is luckymobs
Tier Upgrade Bonus Cost /is level requirement
I 0.1% Chance
$20,000,000
Level 11
II 0.2% Chance
$40,000,000
Level 12
III 0.3% Chance
$100,000,000
Level 14
IV 0.4% Chance
$500,000,000
Level 16
V 0.5% Chance
$2,000,000,000
Level 18

Flight

  • Unlock the ability for players to /fly on your island
Tier Upgrade Bonus Cost /is level requirement
I Unlock /fly for all members
$150,000,000
Level 10
II Unlock /fly for all players
$250,000,000
Level 10

Fishing Capacity

  • Increase "Fished Out" capacity to increase fish available
Tier Upgrade Bonus Cost /is level requirement
I +2 “Fished Out” Capacity
$250,000
Level 6
II +4 “Fished Out” Capacity
$1,000,000
Level 8
III +6 “Fished Out” Capacity
$10,000,000
Level 10
IV +8 “Fished Out” Capacity
$25,000,000
Level 12
V Reduce “Fished Out” cooldown by 60s
$100,000,000
Level 16

Custom Recipe Limit

  • Increase the level limit of custom recipes
Tier Upgrade Bonus Cost /is level requirement
I Max Custom Recipe Level: 2
$5,000
Level 2
II Max Custom Recipe Level: 3
$10,000
Level 3
III Max Custom Recipe Level: 4
$25,000
Level 4
IV Max Custom Recipe Level: 5
$50,000
Level 5
V Max Custom Recipe Level: 6
$100,000
Level 6
VI Max Custom Recipe Level: 7
$250,000
Level 7
VII Max Custom Recipe Level: 8
$500,000
Level 8
VIII Max Custom Recipe Level: 9
$1,000,000
Level 9
IX Max Custom Recipe Level: 10
$5,000,000
Level 10