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| style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#C0C0C0;">Well Fed</span>''' || <div align="center"> [[File:Enchanted_Diamond_Helmet_29.gif|25px|link=]] [[File:enchanteddiamondchestplate.gif|25px|link=]] [[File:Enchanted_Diamond_Leggings_29.gif|25px|link=]] [[File:Enchanted_Diamond_Boots_29.gif|25px|link=]] Armor </div> || <div align="center">'''<span style="color:#C0C0C0;">IV</span>'''</div> || Increased hunger replenishment.
| style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#C0C0C0;">Well Fed</span>''' || <div align="center"> [[File:Enchanted_Diamond_Helmet_29.gif|25px|link=]] [[File:enchanteddiamondchestplate.gif|25px|link=]] [[File:Enchanted_Diamond_Leggings_29.gif|25px|link=]] [[File:Enchanted_Diamond_Boots_29.gif|25px|link=]] Armor </div> || <div align="center">'''<span style="color:#C0C0C0;">IV</span>'''</div> || Increased hunger replenishment.
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| style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#C0C0C0;">Clarity</span>''' || <div align="center"> [[File:enchanteddiamondchestplate.gif|25px|link=]] Chestplate </div> || <div align="center">'''<span style="color:#C0C0C0;">III</span>'''</div> || Chance to negate Blindness and Slowness from Marauders.
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| style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#C0C0C0;">Shadow Step</span>''' || <div align="center"> [[File:Enchanted_Diamond_Boots_29.gif|25px|link=]] Boots </div> || <div align="center">'''<span style="color:#C0C0C0;">III</span>'''</div> || Chance for Marauders to miss their 2nd attack.
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| style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#C0C0C0;">Judgement</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Weapon </div> || <div align="center">'''<span style="color:#C0C0C0;">VI</span>'''</div> || Chance to smite nearby Adventure Mobs.
| style="text-align: left;" | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#C0C0C0;">Judgement</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Weapon </div> || <div align="center">'''<span style="color:#C0C0C0;">VI</span>'''</div> || Chance to smite nearby Adventure Mobs.

Revision as of 01:27, 26 February 2025

Name Applies to Max Level Description
Bandit Barrier
Armor
VI
Decreased incoming damage from Adventure Mobs.
Growth Spurt
Armor
IV
Chance to activate a Growth Spurt on crop harvest to grow nearby crops by 10%.
Well Fed
Armor
IV
Increased hunger replenishment.
Clarity
Chestplate
III
Chance to negate Blindness and Slowness from Marauders.
Shadow Step
Boots
III
Chance for Marauders to miss their 2nd attack.
Judgement
Weapon
VI
Chance to smite nearby Adventure Mobs.
Marauders Edge
Weapon
VI
Increase damage against Marauders when used with Sharpness.
Captain's Gift
Weapon
VI
Chance when slaying a(n) /adventure Captain to gain 2x Adventure Upgrades.
Headless
Weapon
IV
Chance to loot your victim's head on death!
Haste
Pickaxe
IV
Allows you to swing your tools faster.
Speed
Hoe
IV
Gain a Speed Boost while holding a Hoe on an island.