Template:Legendary Enchants: Difference between revisions
Created page with "<noinclude>Category:Templates</noinclude> {| class="wikitable sortable" ! '''Name''' ! '''Applies to''' ! '''Max Level''' ! '''Description''' |- | 25px|link= '''<span style="color:#FFAA00;">Deathbringer</span>''' || <div align="center"> Armor </div> || <div align="center">'''<span style="color:#FFAA00;">III</span>'''</div> || A chance to deal double damage. |- | 25px|link= '''<span style="color:#FFAA00;">Enlighted</span..." |
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! '''Description''' | ! '''Description''' | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Deathbringer</span>''' || <div align="center"> Armor </div> || <div align="center">'''<span style="color:#FFAA00;">III</span>'''</div> || A chance to deal double damage. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Deathbringer</span>''' || <div align="center"> [[File:Enchanted_Diamond_Helmet_29.gif|25px|link=]] [[File:enchanteddiamondchestplate.gif|25px|link=]] [[File:Enchanted_Diamond_Leggings.gif|25px|link=]] [[File:Enchanted_Diamond_Boots.gif|25px|link=]] Armor </div> || <div align="center">'''<span style="color:#FFAA00;">III</span>'''</div> || A chance to deal double damage. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Enlighted</span>''' || <div align="center"> Armor </div> || <div align="center">'''<span style="color:#FFAA00;">III</span>'''</div> || Can heal hearts while taking damage. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Enlighted</span>''' || <div align="center"> [[File:Enchanted_Diamond_Helmet_29.gif|25px|link=]] [[File:enchanteddiamondchestplate.gif|25px|link=]] [[File:Enchanted_Diamond_Leggings.gif|25px|link=]] [[File:Enchanted_Diamond_Boots.gif|25px|link=]] Armor </div> || <div align="center">'''<span style="color:#FFAA00;">III</span>'''</div> || Can heal hearts while taking damage. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Leadership</span>''' || <div align="center"> Armor </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || The more allies near you, the more damage you deal against players. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Leadership</span>''' || <div align="center"> [[File:Enchanted_Diamond_Helmet_29.gif|25px|link=]] [[File:enchanteddiamondchestplate.gif|25px|link=]] [[File:Enchanted_Diamond_Leggings.gif|25px|link=]] [[File:Enchanted_Diamond_Boots.gif|25px|link=]] Armor </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || The more allies near you, the more damage you deal against players. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Lucky</span>''' || <div align="center"> Armor </div> || <div align="center">'''<span style="color:#FFAA00;">X</span>'''</div> || Increases chance for proc-based abilities to activate. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Lucky</span>''' || <div align="center"> [[File:Enchanted_Diamond_Helmet_29.gif|25px|link=]] [[File:enchanteddiamondchestplate.gif|25px|link=]] [[File:Enchanted_Diamond_Leggings.gif|25px|link=]] [[File:Enchanted_Diamond_Boots.gif|25px|link=]] Armor </div> || <div align="center">'''<span style="color:#FFAA00;">X</span>'''</div> || Increases chance for proc-based abilities to activate. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Overload</span>''' || <div align="center"> Armor </div> || <div align="center">'''<span style="color:#FFAA00;">III</span>'''</div> || Increase Max Health based on level. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Overload</span>''' || <div align="center"> [[File:Enchanted_Diamond_Helmet_29.gif|25px|link=]] [[File:enchanteddiamondchestplate.gif|25px|link=]] [[File:Enchanted_Diamond_Leggings.gif|25px|link=]] [[File:Enchanted_Diamond_Boots.gif|25px|link=]] Armor </div> || <div align="center">'''<span style="color:#FFAA00;">III</span>'''</div> || Increase Max Health based on level. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Exotic Compost</span>''' || <div align="center"> Armor </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || Chance to gain player EXP when harvesting a crop. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Exotic Compost</span>''' || <div align="center"> [[File:Enchanted_Diamond_Helmet_29.gif|25px|link=]] [[File:enchanteddiamondchestplate.gif|25px|link=]] [[File:Enchanted_Diamond_Leggings.gif|25px|link=]] [[File:Enchanted_Diamond_Boots.gif|25px|link=]] Armor </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || Chance to gain player EXP when harvesting a crop. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Detain</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || Chance to stun a Bandit on hit in /adventure. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Detain</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || Chance to stun a Bandit on hit in /adventure. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Injury</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">VI</span>'''</div> || Applies injury stacks to enemies that decrease their movement speed. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Injury</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">VI</span>'''</div> || Applies injury stacks to enemies that decrease their movement speed. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Inquisitive</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || A chance to gain increased EXP when killing a mob. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Inquisitive</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || A chance to gain increased EXP when killing a mob. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Lifesteal</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || A chance to siphon HP from your target. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Lifesteal</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || A chance to siphon HP from your target. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Momentum</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">I</span>'''</div> || The more you hit island mobs, the more base damage you deal until you stop attacking for 1 minute. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Momentum</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">I</span>'''</div> || The more you hit island mobs, the more base damage you deal until you stop attacking for 1 minute. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Vengeance</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">VI</span>'''</div> || Multiply your outgoing damage by the number of Injury stacks you are currently affected by. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Vengeance</span>''' || <div align="center"> [[File:Enchanted_Diamond_Sword.gif|25px|link=]] [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Sword </div> || <div align="center">'''<span style="color:#FFAA00;">VI</span>'''</div> || Multiply your outgoing damage by the number of Injury stacks you are currently affected by. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Potion Block</span>''' || <div align="center"> [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Axe </div> || <div align="center">'''<span style="color:#FFAA00;">III</span>'''</div> || Chance to prevent damaged players from using potions for a brief duration. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Potion Block</span>''' || <div align="center"> [[File:Enchanted_Diamond_Axe.gif|25px|link=]] Axe </div> || <div align="center">'''<span style="color:#FFAA00;">III</span>'''</div> || Chance to prevent damaged players from using potions for a brief duration. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Loot Magnet</span>''' || <div align="center"> Weapon </div> || <div align="center">'''<span style="color:#FFAA00;">III</span>'''</div> || Chance to auto-loot mob spawner mob drops. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Loot Magnet</span>''' || <div align="center"> Weapon </div> || <div align="center">'''<span style="color:#FFAA00;">III</span>'''</div> || Chance to auto-loot mob spawner mob drops. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Mind Rot</span>''' || <div align="center"> Weapon </div> || <div align="center">'''<span style="color:#FFAA00;">VI</span>'''</div> || Chance to mark the enemy with Mind Rot | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Mind Rot</span>''' || <div align="center"> Weapon </div> || <div align="center">'''<span style="color:#FFAA00;">VI</span>'''</div> || Chance to mark the enemy with Mind Rot, while marked all incoming damage will be increased. | ||
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| [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Solar Flare</span>''' || <div align="center"> Weapon </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || Consecutive hits against players within 12s will deal 3 Pure Damage. | | [[File:Enchantgem.png|25px|link=]] '''<span style="color:#FFAA00;">Solar Flare</span>''' || <div align="center"> Weapon </div> || <div align="center">'''<span style="color:#FFAA00;">V</span>'''</div> || Consecutive hits against players within 12s will deal 3 Pure Damage. |
Revision as of 04:38, 26 October 2024
Name | Applies to | Max Level | Description |
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III |
A chance to deal double damage. | |
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III |
Can heal hearts while taking damage. | |
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V |
The more allies near you, the more damage you deal against players. | |
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X |
Increases chance for proc-based abilities to activate. | |
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III |
Increase Max Health based on level. | |
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V |
Chance to gain player EXP when harvesting a crop. | |
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V |
Chance to stun a Bandit on hit in /adventure. |
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VI |
Applies injury stacks to enemies that decrease their movement speed. |
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V |
A chance to gain increased EXP when killing a mob. |
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V |
A chance to siphon HP from your target. |
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I |
The more you hit island mobs, the more base damage you deal until you stop attacking for 1 minute. |
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VI |
Multiply your outgoing damage by the number of Injury stacks you are currently affected by. |
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III |
Chance to prevent damaged players from using potions for a brief duration. |
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IV |
Multiplies damage dealt to players with active injury stacks from the Injury enchantment. |
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Weapon |
IV |
Chance to drain hunger from your enemy, dealing increased damage the lower their hunger is. |
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Weapon |
III |
Chance to auto-loot mob spawner mob drops. |
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Weapon |
VI |
Chance to mark the enemy with Mind Rot, while marked all incoming damage will be increased. |
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Weapon |
V |
Consecutive hits against players within 12s will deal 3 Pure Damage. |
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III |
Increase the chance to discover a Mystery Enchant Gem when manually mining Resource Nodes. |
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V |
Chance to mine up EXP from ore nodes. |
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IV |
Chance to explode nearby crops in a 2x2 radius. |
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VI |
Chance to automatically /sell harvested crops for increased value. |